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NPC Generator

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Advanced [show]


Trym Oakley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He has done his best to style his black hair to look like a famous performer. His violet unseeing eyes seem to look past you.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of orcs.

Flaws: Disease, Impulsive. Bonds: Attractive, Immigrant, Enemies. Occupation: Performer

Voice: Shortens vowels

Attributes [hide]

Trym Oakley, Male Human Monk 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 2 Antitoxin. 4 Thunderstones.


Social Check DCs


Gunter Fawcett, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. With a patchy chestnut beard and wild chestnut hair. He has brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Has a crush. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Fawcett, Male Human Rogue 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)8 (-1) 18 (+4)12 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Adam Home, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long white beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: Adam was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Professionalism. Bonds: Immigrant, Adventurer, Attractive, In love. Occupation: Butcher

Voice: Mousy voice

Attributes [hide]

Adam Home, Male Human Fighter 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4

Possessions: 5000 sp. Red-brown spinel (110 gp). 1 Minor magic item.


Social Check DCs


Jocelyn Chatham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly chestnut, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Jocelyn was born in the east. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Joker, Persistence. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jocelyn Chatham, Male Human Ranger 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)7 (-2) 13 (+1)10 (+0)
Skills Nature +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Cory Atterton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north his family was never financially stable. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and regain custody of his son

Ideals: Disciplined. Flaws: Insane. Bonds: Slave, Family, Poor. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Cory Atterton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)8 (-1) 15 (+2)18 (+4)
Skills Acrobatics +2, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +6

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs

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