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NPC Generator

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Advanced [show]


John Everly, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His tied-back hair is brown. His eyes are brown and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. His childhood dream was to be a Navigator, but he was a colossal failure. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Poor, Adventurer, Nature, Job. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

John Everly, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)13 (+1) 11 (+0)15 (+2)
Skills Religion +3, Stealth +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Richard Graham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man usually wears his yellow robe and has his monstrous two handed axe always slung over his shoulder. He has a long silver beard with little hanging trinkets. His brown eyes dart from person to person.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: Richard was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Justice, Gifted. Bonds: Attractive, Rich, Religious. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Richard Graham, Male Human Commoner 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Athletics +5, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Chain shirt. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Trym Lindsey, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). He has a small bristly mustache and wavy brown hair. His blue eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Rich. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Trym Lindsey, Male Human Bard 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Insight +4, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp.


Social Check DCs


Tim Cooper, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He struck the Bather job and began his own company from there.

Motivation: He has passion for adventuring and risk; and revenge

Ideals: Joker. Bonds: Attractive, Adventurer, Rich, Job, Enemies. Occupation: Bather

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Cooper, Male Human Wizard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Charles Ryland, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear white clothing when he does not wear armor. He has wavy brown hair. He has a dull look in his blue eyes.

Personality: Eccentric and domineering, Charles will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Charles was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has worked as a Locksmith like his mother before him.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Athletic, Extrovert. Flaws: Depressed. Bonds: Adventurer, Attractive, Job. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Ryland, Male Human Expert 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 10 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 7 (-2)13 (+1) 17 (+3)19 (+4)
Skills Animal Handling +6, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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