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Advanced [show]


Tim Dalton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear red clothing when he does not wear armor. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He speaks before he thinks and is too direct. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. When Tim reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Athletic. Flaws: Impulsive, Secretive. Bonds: Military, Nature, Has a crush. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Tim Dalton, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Alexandre Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His black hair is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Navigator, who enjoyed hunting, Alexandre was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Enemies, Nature. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Alexandre Birkenhead, Male Human Barbarian 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +4, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Orc
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 10000 cp. 4 Holy water. 2 Tanglefoot bags.


Social Check DCs


Thomas Oakley, Male Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a mortician again

Ideals: Philantrophist, Athletic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Healer

Voice: Whispers

Attributes [hide]

Thomas Oakley, Male Human Cleric 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 300 gp. Rhodochrosite (11 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Colby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is long and unkept. This amber eyed easterner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was a Apothecary, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He hasn't been sleeping well lately.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Disease, PTSD, Insomniac. Bonds: Rich. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Theobald Colby, Male Human Adept 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Freshwater pearl (10 gp).


Social Check DCs


Shane Rayden, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his white hair down. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Shane's father didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Shy, Mundane, Antagonistic. Bonds: Rich, Attractive. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Shane Rayden, Male Human Bard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs

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