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Advanced [show]


Hubert Camden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean black cloak covering his clean studded leather. He has styled his golden hair well, parting it to the left. His eyes are a pleasant amber.

Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Racist. Bonds: Job, Attractive, Military. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Hubert Camden, Male Human Warrior 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)18 (+4) 15 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Draconic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Balimaar Denholm, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a brown costume with the symbols of luck on his torso. His red hair is long and unkept. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Balimaar took refuge in the old dungeon and found the beat up lance and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Joker. Flaws: Ugly. Bonds: Family, Military, Nature. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Balimaar Denholm, Male Human Commoner 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 8 (-1)15 (+2) 11 (+0)16 (+3)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 800 gp. Black star sapphire (1000 gp). Freshwater pearl (7 gp). Hematite (7 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Kinsley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Manfred studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the west; and he is content

Ideals: Entrepeneur, Athletic, Extrovert, Gifted. Flaws: Mundane. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Manfred Kinsley, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Blue sapphire (900 gp). Jade (50 gp). Star ruby (900 gp). Peridot (30 gp).


Social Check DCs


Theobald England, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His moppish chestnut hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants his loneliness to end; and he has money and likes to spend it

Ideals: Impeccable, Logical. Flaws: Depressed. Bonds: Rich, Has a crush. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Theobald England, Male Human Barbarian 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)11 (+0) 10 (+0)10 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Adam Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his quarterstaff ready. His hair is red, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Attractive. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Adam Sharps, Male Human Monk 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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