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Advanced [show]


Arnold Preston, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He carries with him a set of clubs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has chestnut hair. His eyes are brown and catlike.

Personality: He loves telling others what to do and how they should feel about things. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Opinionated, Optimist. Bonds: Religious, Enemies. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Arnold Preston, Male Human Monk 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 4000 sp. Blue sapphire (800 gp). Black opal (800 gp). Silver pearl (100 gp).


Social Check DCs


Diggory Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, and carries falchions. His white hair is unkempt and raggedy. His thin eyebrows rest above his beady green eyes.

Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Diggory grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Diggory Hayden, Male Human Monk 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3100 sp. 1 Bullseye lantern. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Tim Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is cut jaggedly and amateurishly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his mother.

History: The child of a Doctor, who enjoyed hunting, Tim was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Athletic, Entrepeneur, Persistence, Optimist. Flaws: Insomniac. Bonds: Nature. Occupation: Banker

Voice: Stutters

Attributes [hide]

Tim Hornsby, Male Human Sorcerer 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 10 (+0)17 (+3) 14 (+2)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Goblin
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 300 gp. Black star sapphire (500 gp). Deep blue spinel (600 gp). Black star sapphire (500 gp). Amber (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish white hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: Revenge.

Ideals: Athletic, Philantrophist, Joker, Fighting. Bonds: Attractive. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Lance Cornish, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)8 (-1) 10 (+0)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 40 pp. Obsidian (6 gp). Star rose quartz (50 gp).


Social Check DCs


Miles Brandon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears a tight fitting black shirt and pants. He has styled his black hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.

History: He got into the Detective business at a young age. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Detective.

Motivation: Human compassion; and wants to open a new tavern

Ideals: Professionalism. Flaws: Racist. Bonds: Job, Poor. Occupation: Detective

Voice: Australian accent

Attributes [hide]

Miles Brandon, Male Human Sorcerer 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: Solid gold idol (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver ewer (40 gp).


Social Check DCs

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