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NPC Generator

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Advanced [show]


Solomon Colby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He keeps his brown hair in a pixie cut. He has several tiny amber earrings on each ear.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Solomon Colby, Male Human Rogue 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Lance Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Lance hails from a village terrorized by dire rats. In his 13th year, his parents were killed by a dire rats raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He's in love; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Enemies, Has a crush. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Middleton, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Aquamarine (200 gp). Freshwater pearl (12 gp). Iolite (20 gp).


Social Check DCs


Patrick Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a yellow and grey handkerchief worn on his right side. He has auburn hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his mother.

History: Gifted from a young age, Patrick studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Sculptor soon after.

Motivation: Further expansion of business.

Ideals: Athletic, Entrepeneur, Gifted. Bonds: Attractive, Job, Mentor. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Patrick Winterbourne, Male Human Wizard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 600 gp.


Social Check DCs


Manfred Soames, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his halberd ready. He has shaved his head bald. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He seems to be bored by most things; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Mundane. Bonds: Has a crush, Religious. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Manfred Soames, Male Human Rogue 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Everard Van Es, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He typically wears yellow cloth garments or leather armor. He has a hunchback. His black hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Optimist. Flaws: Ugly, Disease, Insomniac. Bonds: Enemies. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Everard Van Es, Male Human Cleric 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs

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