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NPC Generator

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Advanced [show]


Robert Langley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black coat over a white low-cut shirt, and a top hat upon his head. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Robert was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist, Professionalism. Flaws: Insane. Bonds: Attractive, Family. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Robert Langley, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)7 (-2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Clive, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black tunic with yellow highlights, and long blue pants that bunch up around his shoes. He wears his white hair up in a very large beehive style do. His eyes are gray and beady.

Personality: He loves telling others what to do and how they should feel about things. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Opinionated. Flaws: Ugly. Bonds: Military, Job, Adventurer. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Gomory Clive, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Athletics +1, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Sardonyx (60 gp). 1 Masterwork Musical instrument.


Social Check DCs


Cory Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears baggy violet pantaloons and a black scarf. His skin is also unnaturally pale. His red hair is lengthy. His eyes, though not visible through his cowl, are violet.

Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Pacifist, Gifted, Persistence. Flaws: Ugly, Shy. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Cory Eastaughffe, Male Human Aristocrat 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)13 (+1) 10 (+0)13 (+1)
Skills Religion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Obsidian (10 gp).


Social Check DCs


Gerald Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His chestnut hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east, but his parents moved at a very young age to the west. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Scribe

Voice: Relaxed voice

Attributes [hide]

Gerald Everleigh, Male Human Expert 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 200 gp. Jeweled anklet (1000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp).


Social Check DCs


Heward Benson, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue shirt with thin white vertical stripes and black pants. He wears his silver hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them

History: The child of a Roofer, who enjoyed hunting, Heward was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and to pay off his debts

Flaws: Terse, Shy. Bonds: Attractive, Nature, Mentor. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Heward Benson, Male Human Ranger 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 17 (+3)18 (+4)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 9000 cp.


Social Check DCs

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