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NPC Generator

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Advanced [show]


Dean Shirley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a white tunic with violet highlights, and long red pants that bunch up around his shoes. His silver hair is thinning but still full. His blue unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Sellsword like his mother before him.

Motivation: He loathes his own lifestyle; and his religion dominates his actions

Flaws: Disease, Antagonistic, Depressed. Bonds: Religious, Job. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Dean Shirley, Male Human Adept 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 27 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)15 (+2) 15 (+2)16 (+3)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: Alexandrite (500 gp). Iolite (30 gp). Chalcedony (30 gp). Black opal (800 gp). Aquamarine (500 gp). Amber (110 gp). Golden pearl (110 gp). Moss agate (6 gp).


Social Check DCs


Gilbert Thorpe, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his white hair to look like a famous performer. His eyes, though not visible through his cowl, are amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Disease. Bonds: Adventurer, Family, Military. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Gilbert Thorpe, Male Human Sorcerer 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 1000 sp.


Social Check DCs


Patrick Cooper, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing white shirts, loose pants, and blazers most of the time, he is not a threatening figure. His long white hair is drawn into a two foot long braid. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Patrick was born in the east. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Map Maker.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Patrick Cooper, Male Human Monk 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)7 (-2) 13 (+1)15 (+2)
Skills Deception +5, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses like a well dressed Jeweler does. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and very short. His violet eyes peer out from beneath his feathered brown hat.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has set out to sabotage the competition.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Job, Slave, Enemies, Military. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Ernest Hallewell, Male Human Paladin 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Hugh Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His auburn hair is cut jaggedly and amateurishly. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Hugh was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Gifted. Flaws: Sensitive. Bonds: Attractive, Family. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Hugh Lindsay, Male Human Adept 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 18 (+4)9 (-1)
Skills Animal Handling +7
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 600 gp.


Social Check DCs

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