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Advanced [show]


Manfred Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a black shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His silver hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: This man loves music and to teach people music more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Jeweler and found it very stressful. He has achieved small success as a Jeweler.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Job, In love. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Manfred Emsworth, Male Human Paladin 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 9
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)11 (+0) 10 (+0)19 (+4)
Skills Animal Handling +3, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Golden circlet with four aquamarines (1000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Norman Sheldon, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He keeps his long blonde hair kept up in a rat tail. He has brown eyes and a brown hat with a white feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Depressed, Insane. Bonds: Adventurer, Immigrant. Occupation: Engraver

Voice: Pronounces O like U

Attributes [hide]

Norman Sheldon, Male Human Ranger 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 10 (+0)16 (+3)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Goblin, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Don Byron, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and amber eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Impeccable, Persistence, Athletic. Flaws: Mundane. Bonds: Attractive. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Don Byron, Male Human Rogue 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 4 Holy water. 1 Everburning torch. 1 Thunderstones. 1 Thunderstones.


Social Check DCs


Odo Carlton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. His hair is red, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily eccentric. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Forgetful. Bonds: Attractive, Nature, Rich. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odo Carlton, Male Human Druid 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 3000 sp. Violet garnet (1200 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is typically in his Bellfounder uniform. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Engraver, but he got bored and became a Bellfounder. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business.

Ideals: Joker, Logical. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Hunter Huckabee, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. Smoky quartz (30 gp). Sardonyx (30 gp). Black pearl (400 gp).


Social Check DCs

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