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NPC Generator

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Advanced [show]


Balimaar Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. He has a blonde handlebar mustache and slicked back blonde hair. He has gleaming, smiling gray eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined. Flaws: Lazy. Bonds: Attractive, Slave, Adventurer. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Balimaar Trowbridge, Male Human Cleric 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 5 (-3)17 (+3) 9 (-1)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 9
Languages Common, Aquan, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Hugh Moreno, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and dresses well, typically a more casual-formal manner. His left hand appears badly burned and disfigured. His red hair is lengthy. His violet eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Joker. Bonds: Attractive, Adventurer, Slave. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Hugh Moreno, Male Human Sorcerer 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Athletics +1, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 200 gp.


Social Check DCs


Norman Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His hair is always cut to a buzz. He has several tiny amber earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Norman took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content.

Flaws: Ugly, Mundane, Shy. Bonds: Rich, Nature. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Norman Shelly, Male Human Barbarian 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 73 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 18 (+4)11 (+0)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 70 pp.


Social Check DCs


Raymond Gentry, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He usually wears his green robe and has his scythe always slung over his shoulder. His whole body is exceptionally muscular. His black hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of southern immigrants he idolized his mother. Raymond was born on a far southern island where he grew up under the tutelage of his mother, an expert Bather. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world.

Ideals: Impeccable. Flaws: Insane, Impulsive. Bonds: Immigrant, Attractive. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Raymond Gentry, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Manfred Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. His black hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Junk Dealer profession.

History: Born in the east his family was never financially stable. While studying, he fell in love. They married and had a daughter. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Expand his business; and he wants to get laid

Bonds: Attractive, Job, Poor, In love, Has a crush. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Manfred Wordsworth, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs

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