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NPC Generator

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Advanced [show]


Kody Palomarez, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. His golden hair, when down, is lengthy. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Kody Palomarez, Male Human Rogue 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)7 (-2) 17 (+3)11 (+0)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Bernard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears tattered old clothes. His left leg appears badly burned and disfigured. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. A freak accident while working with his Engraver father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Insane, Disease. Occupation: Navigator

Voice: German accent

Attributes [hide]

Bernard Hayhurst, Male Human Barbarian 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 11 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Godfrey Burton, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple tan robe with blue stripes complete with hood. He is muscular with a powerful set of arms. He has shaved his head bald. His eyes are brown and beady.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the east, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Racist. Bonds: Job, Family, Immigrant. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Burton, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 15 (+2)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Richard Wallace, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. His hair is red and very short. His hazel unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Opinionated, Justice, Athletic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Sage

Voice: Speaks in third person

Attributes [hide]

Richard Wallace, Male Human Wizard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 12 (+1)6 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 5000 sp.


Social Check DCs


Guy Charlton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has no hair. His eyes are brown and catlike.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. Further he is a bit of a stoner and is frequently out of it.

History: Guy was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Ugly, Antagonistic, Addict. Bonds: Family. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Guy Charlton, Male Human Monk 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60 pp. Jet (70 gp). Jet (70 gp). Coral (70 gp).


Social Check DCs

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