Randal Whitby, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his white hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He never swears and excessively uses polite adverbs when speaking. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a desert tribe. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Optimist. Flaws: Insane, Fearful. Bonds: Adventurer, Nature. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Raymond Trollope, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. His auburn hair is braided into rings. His blue eyes dart from person to person.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. He was taken from his home at a very young age. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer, Slave. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. 1 Silver holy symbol. 1 Silver holy symbol.
Norman Carlisle, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a blue costume with the symbols of the sun god on his torso. His hair is white and curly. He wears an eyepatch.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sold as a small child to a necromancer, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, Mentor, Adventurer. Occupation: Sailor
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 5 (-3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 100 gp. Moss agate (10 gp).
Geoffrey Bentham, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears a green costume with the symbols of the sun god on his torso. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has violet eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born in a small mountains village. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Fighting, Artistic. Bonds: Nature, Job. Occupation: Performer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3200 sp. Brass mug with jade inlays (600 gp). A miniature golden chest with tiny emeralds lining the top (80 gp).
Bernard Rodney, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing the road beaten gear of a warrior. His hair, while still mostly black, has prominent grey streaks. He is baby faced.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Bernard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Mayor, but he got bored and became a Crown-heir. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Disciplined, Gifted. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 44 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 |
Possessions: 500 gp. Coral (140 gp). Rose (20 gp). Smoky quartz (20 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item.
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