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NPC Generator

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Advanced [show]


Ernest Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of warhammers on his belt, each one with a topaz on the hilt. His black hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Engraver. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. Like his mother and his sister before him, after school he went straight into learning to become a Engraver. He became a Engraver soon after.

Motivation: Retire the richest man in the north; and he is unsatisfied with his job

Ideals: Entrepeneur, Fighting. Flaws: Addict. Bonds: Attractive, Job. Occupation: Engraver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Sherwood, Male Human Warrior 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)8 (-1) 17 (+3)11 (+0)
Skills Religion +1, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Conrad Gresham, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a pastel shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His tied-back hair is auburn. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Performer mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Rich. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Conrad Gresham, Male Human Fighter 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Richard Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He carries with him a set of axes on his belt, each one with a aquamarine on the hilt. His blonde hair has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Antagonistic, Impulsive, Ugly. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Richard Marlee, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)6 (-2) 11 (+0)11 (+0)
Skills Acrobatics +0, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Tim Shelley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. His head has been shaved. His fierce hazel eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east to a Barkeep, Tim learned a great deal about his father's area of expertise. In his 16th year, his parents were killed by a drow raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Sabotage a competitor; and to be a tanner again

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Shelley, Male Human Warrior 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)16 (+3) 15 (+2)12 (+1)
Skills Intimidation +4, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 7000 sp.


Social Check DCs


Anselm Gresham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His blonde hair is greasy and uncared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Anselm studied abroad. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: He feels threatened by others; and marry his sister to traveling adventurers

Ideals: Disciplined, Gifted. Flaws: Ugly, Addict, Fearful. Bonds: Family. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Anselm Gresham, Male Human Druid 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Just what you see.


Social Check DCs

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