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Advanced [show]


Ernest Deighton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a small hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: Ernest was born in the south. At a young age he loved to build and create. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Sage for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and further expansion of business

Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Attractive, Job, Adventurer. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Deighton, Male Human Paladin 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Rich purple corundum (1100 gp). Carnelian (40 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Byron, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a grey and brown robe with the hood down. His blonde hair is long and unkept. His violet eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Miles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Miles took refuge in the large cave and found the beat up bow and armor he uses now. He then took over the family business and is one of the better Ploughman for hire.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Miles Byron, Male Human Rogue 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shane Cornish, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely brown suit with tan socks and a vest with buckled shoes. His chestnut hair is unkempt and raggedy. His fierce hazel eyes like to dwell on things.

Personality: Eccentric and domineering, Shane will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Extrovert, Fighting. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Shane Cornish, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Chrysoberyl (110 gp). Obsidian (15 gp). 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Norman Hayes, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in blue turtlenecks beneath a black coat with green slacks. With bright black hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Norman was born on a far northern plains where he grew up under the tutelage of his father, an expert Layabout. He left for the north, certain he would find work there.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Guardian, Slave, Immigrant, Rich. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Norman Hayes, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Rowley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He carries with him a set of spears on his belt, each one with a amethyst on the hilt. His long auburn hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Healer profession.

History: He got into the Stylist business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 2 years.

Motivation: To be a Healer again; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Job, Rich. Occupation: Stylist

Voice: German accent

Attributes [hide]

Cory Rowley, Male Human Fighter 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Aquan, Orc
Attacks Melee +0 / 2d8-3, Ranged +3 / 2d8+0, Grapple +0

Possessions: Chrysoberyl (70 gp).


Social Check DCs

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