Robert Warwick, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. With a patchy brown beard and wild brown hair. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. His father took him hunting and taught him how to get in the mind of other creatures. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Revenge; and a deep hatred of brigands
Flaws: Ugly, Antagonistic, Secretive. Bonds: Enemies, Nature. Occupation: Miller
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 7 (-2) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Gilbert Morton, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely pastel suit with brown socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His hair is long and silver with streaks of red, and is pulled back with small pastel clips. His beard is red, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born several months after his mother was called into army service. Through the years after Gilbert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gilbert's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 300 gp. Bloodstone (80 gp). Jet (150 gp). Peridot (80 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ralf Crawford, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his left hand. He wears a broad hat to cover his moderate length chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.
History: He got into the Slave Trader business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted psionic powers by his dying brother.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and he is unsatisfied with his job
Ideals: Gifted, Logical. Bonds: Attractive, In love, Job, Military. Occupation: Slave Trader
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: Golden yellow topaz (700 gp). Carnelian (60 gp). Alexandrite (700 gp). Coral (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Manfred Gentry, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears just a brown suit. He is an epitome of beauty. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the north his family was never financially stable. He dropped out of school before completing his studies. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world.
Ideals: Fighting, Optimist, Logical. Bonds: Attractive, Poor. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp. Blue quartz (4 gp). Rose (30 gp).
Geoffrey Bradley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is braided into rings. His fierce green eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with his brother; and retire the richest man in the north
Ideals: Entrepeneur, Gifted. Bonds: Poor, Family, Military. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: Just what you see.
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