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NPC Generator

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Advanced [show]


Balimaar Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large black mantle and cape that has been intricately interwoven into his violet robe. His hair is red and curly. His eyes are blue and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Balimaar's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better trade route.

Motivation: He wants to get laid; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Joker. Bonds: Military, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Balimaar Trollope, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp.


Social Check DCs


Balimaar Barlow, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear black clothing when he does not wear armor. His hair is auburn and curly. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He is able to make almost anything out of random pieces of junk.

History: Balimaar was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and wishes to resurrect an old love

Ideals: Gifted, Persistence. Bonds: Job, Immigrant, In love. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Balimaar Barlow, Male Human Warlock 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Religion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Deighton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears skinny pants and wears a black and brown robe with the hood down, and is pretty ugly. His hair is long and white with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He has green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Glassblower.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Artistic, Impeccable. Flaws: Ugly, Selfish. Bonds: Job. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Gerald Deighton, Male Human Barbarian 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)14 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Merton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear black clothing when he does not wear armor. His long silver hair is drawn into a two foot long braid. His amber eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is content; and regain custody of his son

Flaws: Ugly, Mundane. Bonds: Guardian, Family, Rich. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Anselm Merton, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1200 sp.


Social Check DCs


John Norton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long chestnut hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: To clean up the streets; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Mentor. Occupation: Sellsword

Voice: Speaks in third person

Attributes [hide]

John Norton, Male Human Paladin 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs

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