Gunter Bradly, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His hair is short and white. His brown eyes lackadaisically let the world flow into them.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up sai and armor he uses now. He is searching for what he claims is his rightful reward.
Motivation: He is greedy; and he has passion for adventuring and risk
Ideals: Opinionated. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Herbalist
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. Moonstone (30 gp). 3 Antitoxin. 2 Tanglefoot bags. 1 Holy water.
Lance Hadlee, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He dresses well, typically a more casual-formal manner. His white hair is slicked back into a classic pompadour. His brown eyes peer out from beneath his deerstalker brown hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great joy in being the best Laborer in town.
History: Lance was born in the east. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He has set out to sabotage the competition.
Motivation: To be a Body Guard again; and wants to open a new tavern
Ideals: Persistence. Flaws: Emotional. Bonds: Attractive, Job. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 7 (-2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Healer’s kit. 1 Good lock. 1 Average lock.
Bernard Crawford, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To find somewhere to settle down; and he is currently in port desperately looking for someone to get him out
Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Slave, Poor. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp.
Manfred Royston, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears professional attire. His blonde hair is cut short. He has a tattooed face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Logical. Flaws: Impulsive, Insane. Bonds: Attractive. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 7 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Guy Conway, Male Human [Permalink]
Personal [hide]
Description: A 5'6" western man, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his silver hair in a flapper bob. He has a tattooed face.
Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west; and he is terrified, and will act out of fear
Ideals: Artistic, Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 4 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 7 (-2) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 31000 sp. Black star sapphire (1000 gp). Banded agate (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!