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Advanced [show]


Miles Snowdon, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His auburn hair is knotted and matted. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism, Gifted. Flaws: Addict, Secretive. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Miles Snowdon, Male Human Paladin 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Arcana +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Sapphire pendant on gold chain (1900 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Solid gold idol (1200 gp).


Social Check DCs


Gerard Marlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a blue and brown handkerchief worn on his left side. He has a black handlebar mustache and slicked back black hair. He has several tiny amber earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gerard was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered poetry. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Expand his business; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, In love, Attractive, Job. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Gerard Marlee, Male Human Bard 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)11 (+0) 16 (+3)13 (+1)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp. Golden yellow topaz (1300 gp). Chrysoberyl (90 gp). Onyx (40 gp).


Social Check DCs


Cory Marston, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he wears a green costume with the symbols of the four houses of cards on his torso. He wears a colorful flower in his white hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A powerful necromancer made him what he is. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Cory took refuge in the large cave and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Bonds: Attractive, Mentor, Nature. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Cory Marston, Male Human Sorcerer 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)16 (+3) 17 (+3)7 (-2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 400 gp.


Social Check DCs


Patrick Gracey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is red. He has amber eyes and a white hat with a tan feather.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Sage and found it very stressful. He has achieved small success as a Sage.

Motivation: Meet up once more with his childhood friend; and to be a bounty hunter again

Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Job, Adventurer. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Patrick Gracey, Male Human Cleric 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hubert Westbrook, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey feathered hat and grey clothes. His red hair has been sun bleached extensively. His ears are large.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the west his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: He's in love; and he wants to get laid

Flaws: Ugly, Antagonistic, Addict. Bonds: Family, Poor, Has a crush. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Westbrook, Male Human Druid 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs

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