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Advanced [show]


Drogo Lindsay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His golden hair is slicked back into a classic pompadour. His green eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Philantrophist, Impeccable. Bonds: Military, Family. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Drogo Lindsay, Male Human Rogue 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 18 (+4)16 (+3)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Hematite (12 gp). Silver pearl (120 gp).


Social Check DCs


Gunter Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his bow ready. His red hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gunter was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Attractive, Family. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Gunter Livingstone, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp.


Social Check DCs


Alexandre Shelly, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His black hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He feeds upon the attention of others.

History: Alexandre was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Adventurer, Poor, Immigrant, Attractive. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Alexandre Shelly, Male Human Barbarian 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)16 (+3) 9 (-1)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 20000 cp. Freshwater pearl (9 gp). Golden yellow topaz (800 gp). Peridot (30 gp). Azurite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His brown hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He struck the Ruler job and began his own company from there.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Job, In love. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Nicholas Blakely, Male Human Paladin 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. Jade (160 gp). Pink pearl (160 gp). Golden pearl (160 gp).


Social Check DCs


Thomas Winthrop, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He has styled his chestnut hair well, parting it to the left. His eyes are blue and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.

History: Thomas hails from a village terrorized by giants. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He feels threatened by others; and a deep hatred of giants

Ideals: Persistence. Flaws: Antagonistic, Impulsive, Fearful. Bonds: Enemies. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Thomas Winthrop, Male Human Adept 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 16 (+3)13 (+1) 7 (-2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +0 / 2d6-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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