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NPC Generator

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Advanced [show]


Guy Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His blonde hair is matted, messy, and big. He wears large thick round spectacles.

Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Flaws: Ugly, Depressed, Forgetful. Bonds: Religious, Enemies. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Guy Breeden, Male Human Adept 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 900 gp. Moonstone (60 gp). Amethyst (90 gp). Obsidian (6 gp). Lapis lazuli (6 gp).


Social Check DCs


Richard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears a small hat to hide his balding. His skin is flawless and his gray eyes scan people very quickly.

Personality: Richard is depressed about a lot of things. He tends to be a nihilist. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Depressed, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Richard Sheldon, Male Human Warrior 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Arnold Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He sports a flattop hair cut. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the north, but his parents moved at a very young age to the east. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Ugly, Shy. Bonds: Enemies, Immigrant, Nature. Occupation: Bellfounder

Voice: Spits words with contempt

Attributes [hide]

Arnold Mitchell, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)12 (+1) 15 (+2)17 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 33000 sp. Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Hematite (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He wears a broad hat to hide his balding. His thin eyebrows rest above his beady amber eyes.

Personality: Confrontational and typically high on some drug or another. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: When he was but 7 years old his parents immigrated from the north. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his sister; and he is greedy

Flaws: Ugly, Addict. Bonds: Rich, Family, Immigrant, Slave. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Peter Stanley, Male Human Cleric 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)17 (+3) 10 (+0)11 (+0)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Druidic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Silver pearl (90 gp).


Social Check DCs


Tim Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered pastel stockings. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is short and chestnut. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.

History: Tim was born in the south. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Disciplined, Gifted, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Tim Harrington, Male Human Bard 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 6 (-2)17 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 4000 sp. Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs

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