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Advanced [show]


Shane Hastings, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is thinning but still full. His hazel eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the north. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 6 years.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Job, Immigrant. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Shane Hastings, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Performance +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Heward Bentham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, black cloak, and is pretty ugly. His tied-back hair is black. His gray eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: Heward was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Persistence, Athletic. Flaws: Ugly, Secretive. Bonds: Rich. Occupation: Healer

Voice: Raspy

Attributes [hide]

Heward Bentham, Male Human Commoner 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)16 (+3) 9 (-1)10 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common, Orc, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear red tank tops with blue pants. His golden hair is still thick. He has gleaming, smiling gray eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many giants want him driven away; and to end his boredom

Ideals: Athletic, Entrepeneur, Fighting. Flaws: Mundane. Bonds: Enemies. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Rolf Graeme, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 5 (-3)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp. White pearl (80 gp). Rose (70 gp).


Social Check DCs


Nicholas Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is long and unkept. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Ugly, Racist. Bonds: Poor, Adventurer, Nature. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Nicholas Beverly, Male Human Monk 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To settle down with his crush; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Has a crush. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Wedgwood, Male Human Monk 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)17 (+3) 9 (-1)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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