Solomon Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple grey robe with brown stripes complete with hood. He has shaved his head bald. His eyes, though not visible through his cowl, are gray.
Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Justice, Artistic. Flaws: Depressed. Bonds: Guardian, Job. Occupation: Crown-heir
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2800 sp. Red spinel (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Hunter Kensley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears a white shirt with thin violet vertical stripes and brown pants. His left leg appears badly burned and disfigured. He has no hair. He has several tiny emerald earrings on each ear.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Apothecary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 2100 sp. Deep green spinel (90 gp). Star rose quartz (60 gp).
Bertram Soames, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light tan in addition to tight pants, and he perpetually has his shortspear ready. His blonde hair and beard is wavy and long. His hazel eyes dart from person to person.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Spice Merchant soon after.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he would like to get married and retire
Ideals: Fighting, Artistic. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Spice Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Wymar Axton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He prefers to wear black clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. He wears his chestnut hair down. His blue eyes peer out from beneath his wide-brimmed black hat.
Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He worked as a nervous Painter and found it very stressful. He then took over the family business and is one of the better Painter for hire.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins
Ideals: Logical. Bonds: Slave, Religious, Enemies, Job. Occupation: Painter
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. Jasper (40 gp). Malachite (9 gp). Aquamarine (600 gp). Citrine (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Gilbert Prescott, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man tends to wear a brown poncho over his likewise colored trousers and shirt. His red hair is slicked back into a classic pompadour. His skin is flawless and his amber eyes scan people very quickly.
Personality: He loves telling others what to do and how they should feel about things. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the west, but his parents moved at a very young age to the south. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: Revenge; and many drow want him driven away
Ideals: Opinionated, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
Possessions: 100 gp. 1 Minor magic item.
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