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NPC Generator

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Advanced [show]


Roland Wade, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the west, but his parents moved at a very young age to the east. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels threatened by others.

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Enemies, Immigrant. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Roland Wade, Male Human Warrior 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 13 (+1)17 (+3)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Golden yellow topaz (700 gp). Smoky quartz (50 gp).


Social Check DCs


John Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting brown shirt and pants. His tied-back hair is white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. John's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Poor, Family. Occupation: Cook

Voice: Spits words with contempt

Attributes [hide]

John Cooper, Male Human Warlock 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 3 Smokesticks.


Social Check DCs


Randal Kent, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Fisher. He sports a flattop hair cut. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Gifted. Flaws: Ugly, Mundane, Antagonistic. Bonds: Nature. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Randal Kent, Male Human Rogue 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 0 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)16 (+3) 12 (+1)8 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Balimaar Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is renowned for his bright white suits and hats. His wide-brimmed hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Balimaar will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Extrovert, Fighting. Flaws: Ugly, Racist. Bonds: Nature, Immigrant. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Balimaar Winterbourne, Male Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs


Anthony Payton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long chestnut hair kept up in a rat tail. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and sabotage a competitor

Bonds: Rich, Attractive, Family, Job. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Anthony Payton, Male Human Bard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp. Red garnet (100 gp). Tourmaline (100 gp). Deep green spinel (100 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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