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Advanced [show]


Balimaar Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and blonde. His hazel eyes dart from person to person.

Personality: Calm and collected, he is a well trained Interpreter. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the south. His childhood dream was to be a Mortician, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Balimaar Palomarez, Male Human Aristocrat 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 10 (+0)15 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Tourmaline (90 gp). Star rose quartz (80 gp).


Social Check DCs


Hugh Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Detective, his father struggled to pay the bills. He was an apprentice working in his father's forge. He became a Engraver soon after.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Athletic, Opinionated, Impeccable. Bonds: Poor, Job, Adventurer. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Hugh Northcott, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 1000 sp. Blue star sapphire (1000 gp). Black pearl (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Percival Peyton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a perfectly clean shirt and pair of pants, and a wedding ring on his left hand. He wears his hair in dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He is afraid of women and trembles around them

History: Born in the west to a Beggar, Percival learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Justice. Flaws: Shy. Bonds: Attractive, In love, Job, Religious. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Percival Peyton, Male Human Warlock 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerald Dumph, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is still thick. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and nothing but the best is good enough for him

Ideals: Justice, Gifted, Impeccable. Bonds: Rich, Family. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Gerald Dumph, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)10 (+0) 9 (-1)12 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Beitz, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. He has styled his auburn hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the east. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers.

Ideals: Disciplined. Bonds: Family, Poor, Adventurer. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Tim Beitz, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs

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