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NPC Generator

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Advanced [show]


Kyle Payton, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears violet cloth garments or leather armor, he is not a threatening figure. He has done his best to style his white hair to look like a famous performer. His amber eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Antagonistic, Disease, Shy. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Kyle Payton, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 16000 cp.


Social Check DCs


Godfrey Fidget, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a faded coat and loose pants complete with small hat. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his mother was called into army service. When Godfrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Addict. Bonds: Military. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Godfrey Fidget, Male Human Adept 9
Medium (6'3") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 9
Languages Common, Abyssal, Elven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. Violet garnet (300 gp). Alexandrite (300 gp). Citrine (40 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs


Adam Wheatley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, black, dusty cloak and is in decent physical shape. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Brewer. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with a spirit at a very young age, Adam has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Justice, Fighting. Flaws: Disease. Bonds: Job. Occupation: Brewer

Voice: Squeaky

Attributes [hide]

Adam Wheatley, Male Human Aristocrat 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 10 (+0)4 (-3)
Skills Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (800 gp). Old masterpiece painting (1800 gp).


Social Check DCs


Wymar Winchester, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is kept up in a ponytail inside a Stetson hat. He has a dull look in his brown eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Since then, he has sought to make the best of life.

Motivation: To reunite with his old friends.

Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Poor. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Wymar Winchester, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Roland Kelsey, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His eyes are amber and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: Born in the south to a Laborer, Roland learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: To be a Bricklayer again.

Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Military, Job. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Roland Kelsey, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 11 (+0)18 (+4)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +6

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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