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NPC Generator

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Advanced [show]


Richard Byron, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. His hair is chestnut, silky, and of moderate length. His amber eyes peer out from beneath his feathered white hat.

Personality: Eccentric and domineering, Richard will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the west to a Tanner, Richard learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Extrovert, Professionalism. Bonds: Attractive, Job. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Richard Byron, Male Human Aristocrat 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 5 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)17 (+3) 14 (+2)17 (+3)
Skills Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. An abacus with copper, silver and gold markers (90 gp). 1 Minor magic item.


Social Check DCs


Gerald Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin tan vertical stripes and blue pants. He carries with him a set of rapiers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has a long brown beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Joker. Flaws: Ugly. Bonds: Military. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Abram, Male Human Warrior 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Persuasion +2, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Kitchur, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. His auburn hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast island. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Flaws: Ugly, Terse, Insane. Bonds: Rich, Nature. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Percival Kitchur, Male Human Bard 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 22 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)12 (+1) 8 (-1)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 6000 sp. Eye agate (15 gp). Sardonyx (60 gp). Violet garnet (1300 gp). Eye agate (15 gp). Tourmaline (90 gp). Red garnet (90 gp).


Social Check DCs


Lewis Carlisle, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a black small hat and black clothes. His right leg appears badly burned and disfigured. He has a small bristly mustache and wavy silver hair. He has a dull look in his gray eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by orcs. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: In love, Rich, Religious, Enemies. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Lewis Carlisle, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)16 (+3) 13 (+1)15 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 90 pp.


Social Check DCs


Lance Hackney, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and pastel, and wears rings and necklaces with large, colorful gems. He carries with him a set of maces, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his auburn hair down. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Rich, Attractive, Slave. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Lance Hackney, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 17 (+3)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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