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NPC Generator

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Advanced [show]


Rolf Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His hair is blonde and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Slave Trader business at a young age. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Insane. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Rolf Stapleton, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Undercommon, Auran
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Patrick Harper, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. He has a small bristly mustache and wavy black hair. He has gleaming, smiling amber eyes.

Personality: Patrick wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Miner business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Miner like his father before him.

Motivation: To settle down with his crush; and expand his business

Ideals: Disciplined. Flaws: Impulsive. Bonds: Job, Rich, Has a crush. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Patrick Harper, Male Human Monk 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: An abacus with copper, silver and gold markers (100 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Lewis Nibley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He tends to wear a large green jacket. His brown hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Family, Adventurer. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Lewis Nibley, Male Human Druid 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 9 (-1)9 (-1)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gunter Rodney, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of scimitars on his belt, each one with a amber on the hilt. His hair is brown and curly. He has brown eyes.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: Gunter was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his painting dream.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Fighting, Artistic, Justice. Bonds: Attractive, Nature. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Gunter Rodney, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 15 (+2)7 (-2)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Violet garnet (1300 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Marley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered morningstar and tarnished nunchaku as well. His red hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Theodoric is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south to a Marshal, Theodoric learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.

Motivation: Sabotage a competitor; and wishes to resurrect an old love

Ideals: Fighting, Professionalism. Flaws: Depressed. Bonds: Attractive, Job, In love. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Theodoric Marley, Male Human Bard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)14 (+2) 11 (+0)13 (+1)
Skills Athletics +2, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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