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NPC Generator

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Advanced [show]


Richard Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red cloak and cross-gartered blue stockings. His blonde hair is heavily combed to the right. His blue eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: In love, Poor. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Richard Hallewell, Male Human Aristocrat 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bertram Shirley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is still thick. His hazel eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the south, certain he would find work there.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Bertram Shirley, Male Human Warlock 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)8 (-1) 13 (+1)8 (-1)
Skills Performance +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. A delicate brass dragon egg (70 gp). Solid gold idol (900 gp).


Social Check DCs


Frederick Reed, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. His moppish chestnut hair is in a traditional bowl cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Frederick Reed, Male Human Expert 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 9 (-1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Goblin, Orc, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Fawcett, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Entrepeneur. Bonds: Rich, Military. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Henry Fawcett, Male Human Warrior 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)14 (+2) 15 (+2)8 (-1)
Skills Athletics +7, Insight +5
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +5

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Gerard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His eyes are green.

Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Unemployed like his mother before him.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic. Bonds: Job, Religious, Slave. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Wordsworth, Male Human Adept 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs

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