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Advanced [show]


Clerebold Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His black hair is kept up in a ponytail inside a broad hat. His green eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of western immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Clerebold Dryden, Male Human Aristocrat 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 15 (+2)11 (+0) 12 (+1)17 (+3)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +6

Possessions: 800 gp. Amethyst (140 gp). Onyx (70 gp). Blue quartz (16 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Remington, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a brown cloak and cross-gartered white stockings. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Philantrophist, Logical. Bonds: Attractive, Rich, Slave. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Henry Remington, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Obsidian (7 gp). Jade (160 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alexandre Hartford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His auburn hair and beard is wavy and long. His eyes are a pleasant green.

Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Gifted. Bonds: Religious, Mentor, Job. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Alexandre Hartford, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Just what you see.


Social Check DCs


Geoffrey Sharps, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His white hair is lengthy. He has a dull look in his violet eyes.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Nature, In love. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Geoffrey Sharps, Male Human Adept 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 900 gp. Carnelian (50 gp). Aquamarine (1400 gp). Star rose quartz (50 gp). Azurite (10 gp).


Social Check DCs


Adam Kitchur, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He wears a top hat to hide his balding. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a plains tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.

Motivation: Wants to open a new tavern; and wants to raise his children well

Flaws: Shy. Bonds: Attractive, Family, Nature, Job. Occupation: Shipwright

Voice: American accent

Attributes [hide]

Adam Kitchur, Male Human Sorcerer 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)18 (+4) 13 (+1)12 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Gnoll, Druidic, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666400000

Possessions: 80000 cp. Deep green spinel (80 gp). Red-brown spinel (80 gp). Brown-green garnet (80 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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