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NPC Generator

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Advanced [show]


Hunter Davenport, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he has the majority of his body covered in plate. He wears a Stetson hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east to a Knight, Hunter learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He hasn't been sleeping well lately.

Motivation: To be a Carpenter again; and further expansion of business

Ideals: Philantrophist. Flaws: Insomniac, Shy. Bonds: Job. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Hunter Davenport, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Randal Asheton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. His long auburn hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Human culture. He plays an instrument quite well.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Randal Asheton, Male Human Monk 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)18 (+4) 14 (+2)9 (-1)
Skills Nature +7, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin, Elven, Abyssal, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 3000 sp. Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Hallewell, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a violet shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His chestnut hair has been sun bleached extensively. His eyes are violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Shy, Disease, Insomniac. Bonds: Adventurer. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

John Hallewell, Male Human Barbarian 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)12 (+1) 18 (+4)12 (+1)
Skills Insight +7, Investigation +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kyle Benson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His hair is greying and his face has many wrinkles. This hazel eyed easterner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of eastern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: To reunite with his absent father; and he loathes his own lifestyle

Flaws: Shy, Depressed. Bonds: Family, Immigrant, Job. Occupation: Soapmaker

Voice: Sounds elderly

Attributes [hide]

Kyle Benson, Male Human Bard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)11 (+0) 8 (-1)18 (+4)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Henry Radcliffe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man prefers to wear flannel. With bright red hair and a scraggly beard. His eyes are blue and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Flattery will make him almost putty in your hands.

History: Henry was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: His religion dominates his actions; and regain custody of his daughter

Flaws: Shy, Selfish. Bonds: Family, Enemies, Religious. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Henry Radcliffe, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)16 (+3) 8 (-1)10 (+0)
Skills Performance +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Draconic, Sylvan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 12000 cp.


Social Check DCs

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