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NPC Generator

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Advanced [show]


Trym Morley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His hair is red, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: When he was but 3 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Trym Morley, Male Human Warlock 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)18 (+4) 11 (+0)9 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Terran, Abyssal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 14000 cp. Freshwater pearl (9 gp). Eye agate (9 gp). Citrine (80 gp).


Social Check DCs


Guy Wade, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a green tunic with brown highlights, and long yellow pants that bunch up around his shoes and is in decent physical shape. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will rave to anyone who will listen. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insomniac, Insane, Hedonist, Antagonistic. Bonds: Adventurer, Poor. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Guy Wade, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. He has styled his red hair well, parting it to the left. His eyes, though not visible through his cowl, are violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the north. While studying, he fell in love. They married and had a daughter. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: Wishes to resurrect an old love; and a deep hatred of drow

Ideals: Optimist. Bonds: In love, Poor, Job, Enemies. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Gerard Yorke, Male Human Cleric 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Dumph, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and very much looks the part of a Dyer. His right hand appears badly burned and disfigured. He has styled his auburn hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: William was born in the west. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has worked as a Dyer like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Job. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

William Dumph, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)18 (+4) 13 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled anklet (1000 gp). 1 Masterwork Common Melee.


Social Check DCs


Robert Sydney, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown pants and tee shirts. He is muscular with a powerful set of arms. His tied-back hair is brown. His eyes are likewise green. His teeth are white and perfect.

Personality: Robert wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Robert was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Immigrant, Military. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Sydney, Male Human Adept 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 7 (-2)12 (+1)
Skills Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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