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NPC Generator

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Advanced [show]


John Colton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long white hair is drawn into a two foot long braid. He has gleaming, smiling green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.

History: Born in the south to a Ploughman, John learned a great deal about his mother's area of expertise. His childhood dream was to be a Armorer, but he was a colossal failure. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Pacifist. Bonds: Attractive, Job, Religious. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

John Colton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 8 (-1)14 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Clerebold Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear green pants and tee shirts. His hair is cut close to his head. His fierce green eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He now owns his own business.

Motivation: To protect his home; and wants to open a new tavern

Ideals: Professionalism. Flaws: Mundane. Bonds: Immigrant, Job, Guardian. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Clerebold Marlee, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Sardonyx (60 gp). Jet (70 gp).


Social Check DCs


Henry Breeden, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is an epitome of beauty. His hair is white and very short. His gray eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He also has developed a complete distrust of the Knight profession.

History: Henry was born the youngest of three triplets. He was an apprentice working in his father's forge. He has achieved small success as a Bricklayer.

Motivation: Regain custody of his daughter; and he wants revenge against goblins

Bonds: Poor, Attractive, Enemies, Job, Family. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Henry Breeden, Male Human Wizard 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 2 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 400 gp. White pearl (110 gp). Azurite (10 gp). Blue quartz (10 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Garrick, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is bald on top and has large golden tufts of hair around his ears. His ears are large.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: He got into the Masseuse business at a young age. His first spouse was a Stableman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: To reunite with his absent mother.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Manfred Garrick, Male Human Barbarian 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Appleton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. He has a small bristly mustache and wavy red hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Sailor profession.

History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Bonds: Attractive, Job, Poor. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Anselm Appleton, Male Human Adept 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)6 (-2) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1 Minor magic item.


Social Check DCs

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