Geoffrey Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He typically wears a sleeveless long coat of deep yellow leather and dull green iron scale mail. His long golden hair reaches down to his waist. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 12000 sp.
Odo Allerton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. He has dyed his greying silver hair a little too much giving a sharp silver color. His green eyes peer out from beneath his small grey hat.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised in a white middle class family as the only child. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Odo began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by drow. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He seems to be bored by most things; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Attractive, Enemies. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3100 sp.
Manfred Huxley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, marred by beers. His hair is cut close to his head. His fierce hazel eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and he has money and likes to spend it
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Sculptor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Silk rope.
Henry Breeden, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His hair is auburn, silky, and of moderate length. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Henry was born with his father's beautiful face. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Henry's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Shoemaker
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 600 gp. Rose (50 gp). Zircon (50 gp). Malachite (7 gp). Onyx (50 gp). 1 Minor magic item.
Theodoric Clive, Male Human [Permalink]
Personal [hide]
Description: A 5'4" western man, he wears skinny pants and wears a brown and black robe with the hood down. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He comes from a rich western family. He helped his mother out around the business and became quite the natural. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: He is greedy.
Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Rich, Job. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp.
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