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Advanced [show]


Gilbert Alton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is typically in his Assassin uniform. He keeps his long silver hair kept up in a rat tail. He has gleaming, smiling blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He feeds upon the attention of others.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Ideals: Passionate. Bonds: Job, Attractive, Poor, Adventurer. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Gilbert Alton, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)11 (+0) 17 (+3)16 (+3)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Pink pearl (150 gp). 1 Half-Plate.


Social Check DCs


Drogo Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his axe ready. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with painting.

History: Sold as a small child to a slaver, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Disciplined, Artistic. Bonds: Poor, Mentor. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Kendal, Male Human Cleric 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)17 (+3) 5 (-3)14 (+2)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 7
Languages Common, Giant, Aquan, Ignan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20000 cp.


Social Check DCs


Roland Elton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. His silver hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Justice, Fighting. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Roland Elton, Male Human Wizard 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 5 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)10 (+0) 10 (+0)7 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has wavy black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Religious, Adventurer. Occupation: Guard

Voice: Scratchy, weak

Attributes [hide]

Clerebold Rayden, Male Human Sorcerer 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Medicine +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Just what you see.


Social Check DCs


Geoffrey Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black coat over a tan low-cut shirt, and a Stetson hat upon his head. He sports a long golden beard, and similarly colored long hair. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a Crown-heir, his mother struggled to pay the bills. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Opinionated. Flaws: Fearful. Bonds: Enemies, Poor. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Geoffrey Darlington, Male Human Wizard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 7 (-2)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs

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