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Arnold York, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His moppish chestnut hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Military, Nature. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold York, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Peridot (30 gp). Golden yellow topaz (1600 gp). Violet garnet (1600 gp).


Social Check DCs


Trym Emsworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his hammer. He has dyed his greying white hair a little too much giving a sharp white color. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.

History: Trym hails from a village terrorized by goblins. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by goblins. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Logical. Bonds: Attractive, Enemies. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Trym Emsworth, Male Human Ranger 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 8 (-1)10 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp).


Social Check DCs


Reynard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing a long, blue, dusty cloak. His skin is also unnaturally pale. His white hair is heavily combed to the left. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Reynard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Impeccable, Gifted. Flaws: Ugly, Insane. Bonds: Job, In love. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Reynard Wedgwood, Male Human Rogue 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)18 (+4) 16 (+3)14 (+2)
Skills Nature +7, Survival +6
Senses Passive Perception 13
Languages Common, Druidic, Celestial, Undercommon, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Black star sapphire (1600 gp). Tiger eye turquoise (4 gp). Violet garnet (1100 gp).


Social Check DCs


John Coombs, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting violet shirt and pants. His hair is cut close to his head. He has gleaming, smiling gray eyes.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Ugly, Shy, Disease. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

John Coombs, Male Human Ranger 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Stealth +7
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 140 pp. Bloodstone (30 gp).


Social Check DCs


Alex Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with black and tan striped suspenders. He wears various colorful collared shirts. He is physically well-built. He wears a colorful flower in his blonde hair. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Mortician.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Rich, Job. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Radcliffe, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 8000 cp. Chalcedony (80 gp). Aquamarine (900 gp).


Social Check DCs

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