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NPC Generator

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Advanced [show]


Trym Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears black trousers with white and tan striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his blonde hair. This blue eyed northerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Sage

Voice: Eastern European accent

Attributes [hide]

Trym Van Es, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)18 (+4) 13 (+1)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Goblin, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Everly, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, blue, dusty cloak. He has a long brown beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Nature. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Everly, Male Human Expert 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)15 (+2) 17 (+3)17 (+3)
Skills Sleight of Hand +0, Survival +5
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 50 pp.


Social Check DCs


Geoffrey Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear brown pants and tee shirts. His tied-back hair is brown. His hazel eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Knight

Voice: Whispers

Attributes [hide]

Geoffrey Hallewell, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 11 (+0)6 (-2) 16 (+3)15 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Cloth of gold vestments (110 gp).


Social Check DCs


Jocelyn Yorke, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing colorful clothing, dressed as a Farmer. He has done his best to style his auburn hair to look like a famous performer. His eyes are brown and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Jocelyn was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and wants to open a new tavern

Ideals: Passionate, Joker. Flaws: Ugly, Racist. Bonds: Job, Poor. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Jocelyn Yorke, Male Human Fighter 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 40 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)14 (+2) 17 (+3)12 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 sp. Malachite (6 gp). Jet (100 gp).


Social Check DCs


Nicholas Anderton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a black suit, tan shirt, and grey tie. He has a long auburn beard with little hanging trinkets. His thin eyebrows rest above his beady hazel eyes.

Personality: Nicholas is depressed about a lot of things. He tends to be a nihilist. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east, but his parents moved at a very young age to the north. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle.

Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Immigrant, Nature. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Nicholas Anderton, Male Human Adept 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 13 (+1)17 (+3)
Skills History +5, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 2000 sp.


Social Check DCs

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