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Advanced [show]


Kody Clive, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear white pants and tee shirts. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: Kody was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Poor, Adventurer. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Kody Clive, Male Human Warlock 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 300 gp.


Social Check DCs


Cory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears yellow leather gloves, a yellow jacket, and tight pants. He has moderate length black hair. His brown eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Cory will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels the way he acts is they only way to get by in the world; and regain custody of his daughter

Ideals: Extrovert, Impeccable. Flaws: Forgetful. Bonds: Mentor, Family. Occupation: Mortician

Voice: French accent

Attributes [hide]

Cory Bradshaw, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gunter Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears tan cloth garments or leather armor. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are amber and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: Revenge; and he wants revenge against illithids

Flaws: Ugly, Lazy, Disease. Bonds: Family, Enemies. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Gunter Ogden, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 7 (-2)13 (+1)
Skills Stealth +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Sardonyx (60 gp).


Social Check DCs


Theobald Royal, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears grey painted combat armor at almost all times. His red hair is cut short with large spiked bangs in the front. His violet unseeing eyes seem to look past you.

Personality: He exudes charisma. He is a tour de force of persuasion. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to loving parents in a slum to the east. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Logical. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Royal, Male Human Druid 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)8 (-1) 15 (+2)14 (+2)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Miles Marley, Male Human [Permalink]

Personal [hide]

Description: A 6'4" western man, he wears grey leather gloves, a grey jacket, and tight pants. He has a red handlebar mustache and slicked back red hair. His eyes are blue and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Cartwright in town.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 14 years.

Motivation: To unite with his sister; and he has passion for adventuring and risk

Ideals: Persistence. Bonds: Job, Adventurer, Family. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Miles Marley, Male Human Wizard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 18 (+4)15 (+2) 16 (+3)18 (+4)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 3100 sp. Citrine (20 gp). Golden pearl (140 gp). Black opal (800 gp).


Social Check DCs

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