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NPC Generator

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Advanced [show]


Aldous Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Crown-heir, Aldous learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Aldous Wedgwood, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 7 (-2)12 (+1)
Skills Insight +0, Stealth +2
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 pp.


Social Check DCs


Ralf Roscoe, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair, when down, is lengthy. His eyes are likewise blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Assassin. He has worked as a Assassin like his father before him.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Ralf Roscoe, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Hubert Garrick, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized amethyst on his left hand. With bright golden hair and a scraggly beard. He has hazel eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and money/treasure

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Rich, Mentor. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Hubert Garrick, Male Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 7
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 16 (+3)13 (+1) 16 (+3)10 (+0)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2

Possessions: 200 gp. Carnelian (70 gp). Golden yellow topaz (200 gp).


Social Check DCs


Arnold Kirby, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses well, typically a more casual-formal manner. He has a long golden beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He used his abilities to travel the world and help people.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Flaws: Depressed, Racist. Bonds: Attractive, Military. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Arnold Kirby, Male Human Monk 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +0, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Simon Kirby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His brown hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Simon studied abroad. His family was turned out during the war. He and his family wandered north to less war torn lands. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father.

Ideals: Passionate, Gifted. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Simon Kirby, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 8 (-1)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Terran, Goblin, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1500 sp.


Social Check DCs

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