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Advanced [show]


Theobald Hartford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black shirt with thin brown vertical stripes and blue pants, and is pretty ugly. His silver hair is singed and shortened. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also has developed a complete distrust of the Servant profession.

History: Theobald was born the youngest of three triplets. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Masseuse job and began his own company from there.

Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Theobald Hartford, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)16 (+3) 9 (-1)8 (-1)
Skills Deception +1, Religion +5
Senses Passive Perception 9
Languages Common, Gnoll, Draconic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Kyle Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has wavy golden hair. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Kyle studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and expand his business

Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Miner

Voice: Speaks in third person

Attributes [hide]

Kyle Stanley, Male Human Warlock 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Manfred Hadlee, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case, and is pretty ugly. He has moderate length auburn hair. His thin eyebrows rest above his beady blue eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When he's not drinking or sleeping the drinks off, he's doing music.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Manfred Hadlee, Male Human Commoner 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 11 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)12 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1200 gp.


Social Check DCs


Percival Whitby, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting clothing which further accentuates his frame. His auburn hair is cut jaggedly and amateurishly. His skin is flawless and his violet eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He also hits on women, regardless of circumstances.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Shipwright father left him crippled. He now mingles about in high society.

Motivation: He has a crush on the local Shipwright.

Flaws: Shy, Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Percival Whitby, Male Human Warrior 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)18 (+4) 12 (+1)11 (+0)
Skills Arcana +6, Performance +2
Senses Passive Perception 11
Languages Common, Celestial, Elven, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp. 1 Climber’s kit. 1 Hourglass.


Social Check DCs


Norman Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Miller. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long blonde beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content; and he seems to be bored by most things

Ideals: Optimist, Fighting. Flaws: Mundane. Bonds: Family, Job. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Tattersall, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Breastplate.


Social Check DCs

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