Diggory Blythe, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of bows on his belt, each one with a amethyst on the hilt. He is bald on top and has large red tufts of hair around his ears. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Fisher
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Golden pearl (100 gp). Coral (100 gp). Amethyst (100 gp). 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.
Percival Burton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case and is in decent physical shape. His silver hair is singed and shortened. His hazel eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Locksmith
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Hunter Hastings, Male Human [Permalink]
Personal [hide]
Description: This southern man wears bulky white painted plate armor. His clothes are grease stained in places. He wears his hair in dreadlocks. He has violet eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Hunter was born on a far southern forest where he grew up under the tutelage of his mother, an expert Stylist. After a long history of fighting, Hunter and his spouse have recently divorced.
Motivation: Many brigands want him driven away; and he's repulsed by the pc
Ideals: Passionate. Flaws: Forgetful, Antagonistic. Bonds: Poor, Immigrant. Occupation: Stylist
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Coral (50 gp).
Bernard Hastings, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in grey turtlenecks beneath a blue coat with green slacks. His white hair is long and unkept. His brown eyes peer out from beneath his broad grey hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Religious, Rich. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Elven, Terran, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Chad Marley, Male Human [Permalink]
Personal [hide]
Description: A 5'2" eastern man, he wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He has a very tight haircut. His eyes are green and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered
History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants nothing more than to rejoin the army; and someone believes him a fraud
Ideals: Logical. Flaws: Shy, Secretive. Bonds: Nature, Military. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp.
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