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NPC Generator

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Advanced [show]


Gerald Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man wears a red tunic with pastel highlights, and long violet pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His golden hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a mountains tribe. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Cartwright soon after.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Justice. Bonds: Rich, Nature, Job, Family. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Gerald Sherwood, Male Human Rogue 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Nicholas Darlington, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time. He has moderate length silver hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Server, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To find somewhere to settle down; and he is terrified, and will act out of fear

Flaws: Ugly, Impulsive, Fearful, Mundane. Bonds: Job. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Nicholas Darlington, Male Human Fighter 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 6 (-2)12 (+1)
Skills Insight +1, Intimidation +4
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Alex Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a violet suit. His brown hair is greasy and uncared for. He has several tiny sapphire earrings on each ear.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Alex Tinley, Male Human Warlock 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 24000 sp. Black pearl (900 gp). Citrine (30 gp). Tiger eye turquoise (16 gp). Deep blue spinel (900 gp). 2 Holy water. 2 Thunderstones. 2 Antitoxin.


Social Check DCs


Arnold Wade, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright blue suits and hats. His long auburn hair reaches down to his waist. His hazel eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: He is content.

Ideals: Optimist. Flaws: Mundane. Bonds: Military, Nature. Occupation: Adventurer

Voice: High pitched and raspy

Attributes [hide]

Arnold Wade, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 17 (+3)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Just what you see.


Social Check DCs


William Everleigh, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears black cloth garments or leather armor. His hair is greying and his face has many wrinkles. He has amber eyes and a black hat with a blue feather.

Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Poor. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

William Everleigh, Male Human Commoner 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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