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Shane Stanford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is slicked back into a classic pompadour. His eyes are violet and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Shane was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Nature, Adventurer, Attractive. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Shane Stanford, Male Human Paladin 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Guy Copeland, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a pastel costume with the symbols of his god on his torso, marred by sweets. His hair is chestnut and very short. His blue eyes dart from person to person.

Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful slaver made him what he is. He helped his mother out around the business and became quite the natural. He has worked as a Barkeep like his mother before him.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Mentor. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Copeland, Male Human Warlock 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)15 (+2) 13 (+1)16 (+3)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hubert Digby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His long black hair is drawn into a two foot long braid. His blue eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Hubert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his music dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Bonds: Attractive, Poor, Religious. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Hubert Digby, Male Human Bard 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp. Black pearl (1300 gp).


Social Check DCs


Anselm Clifford, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a simple red robe with pastel stripes complete with hood. His chestnut hair is unkempt and raggedy. This hazel eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

Anselm Clifford, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 13
Languages Common, Aquan, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely yellow suit with tan socks and a vest with buckled shoes. His hair, while still mostly white, has prominent grey streaks. He has a dull look in his brown eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Godfrey was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Godfrey Jacobs, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 8000 sp. Obsidian (6 gp). Black pearl (600 gp). Moonstone (80 gp).


Social Check DCs

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