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NPC Generator

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Advanced [show]


Aldous Royston, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a black tunic with red highlights, and long black pants that bunch up around his shoes. His whole body is exceptionally muscular. His black hair is matted, messy, and big. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Jeweler, Aldous learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and he has a crush on the local carpenter

Flaws: Ugly, Secretive. Bonds: Immigrant, Job, Rich, Has a crush. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Royston, Male Human Monk 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Performance +6, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Richard Ridley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears tan cloth garments or leather armor. His tied-back hair is golden. He has blue eyes.

Personality: Richard wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: To find somewhere to settle down; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Mundane. Bonds: In love, Religious, Job. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Richard Ridley, Male Human Cleric 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 gp.


Social Check DCs


Heward Atterton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Heward embodies much of what other species detest in the Humans. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Heward hails from a village terrorized by dire rats. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Family, Enemies. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Atterton, Male Human Aristocrat 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Draconic, Gnome
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Rich purple corundum (1600 gp). Fiery yellow corundum (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Windsor, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears tattered old clothes. His wide-brimmed hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and to clean up the streets

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Religious, Mentor. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Nicholas Windsor, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)17 (+3) 12 (+1)13 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 45000 sp. Pink pearl (90 gp).


Social Check DCs


Theodoric Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, tan, dusty cloak. His hair is brown and very short. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the north. He is a ruthless business man, a trait he acquired from his father.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with lycanthropy at a very young age, Theodoric has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Has a crush. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Harper, Male Human Barbarian 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs

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