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NPC Generator

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Advanced [show]


Percival Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He keeps his long brown hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Ideals: Persistence, Joker, Fighting. Bonds: Nature, Family. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Percival Walcott, Male Human Barbarian 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5

Possessions: 600 gp.


Social Check DCs


Thomas Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears pastel leather gloves, a pastel jacket, and tight pants. His hair is long and red with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Thomas was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Secretive. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Thomas Ridley, Male Human Aristocrat 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Medicine +4, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp. Sardonyx (20 gp). Fiery yellow corundum (400 gp). Aquamarine (700 gp). Blue quartz (9 gp). White pearl (90 gp). 1 Minor magic item.


Social Check DCs


Miles Hailey, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright black suits and hats. His silver hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: Miles hails from a village terrorized by gnolls. His childhood dream was to be a Assassin, but he was a colossal failure. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is unsatisfied with his job; and a deep hatred of gnolls

Ideals: Professionalism. Flaws: Insane. Bonds: Adventurer, Enemies, Job. Occupation: Bowyer

Voice: Low rumbling, strings words together

Attributes [hide]

Miles Hailey, Male Human Wizard 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Performance +4, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Langley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has shaved his head bald. His fierce amber eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Ploughman profession.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult.

Ideals: Persistence. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Langley, Male Human Warlock 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +1 / 2d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 5000 sp.


Social Check DCs


Dustin Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. He wears a top hat to hide his balding. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was a Bricklayer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has worked as a Spice Merchant like his mother before him.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he wants revenge against giants

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Enemies, Job. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Dustin Kendal, Male Human Monk 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 10 (+0)11 (+0)
Skills History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs

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