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Advanced [show]


Nicholas Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His hair is brown, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born at the edge of vast plains. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Flaws: Cynical. Bonds: Adventurer, Attractive, Has a crush, Nature. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Nicholas Wedgwood, Male Human Bard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp.


Social Check DCs


Trym Lincoln, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. His small hat is riddled with cuts and holes. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Rich, Job, Military, Immigrant. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Trym Lincoln, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 6000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


John Weld, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Gardener uniform. His chestnut hair is cut short with large spiked bangs in the front. His eyes are a pleasant hazel.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich northern family. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and further expansion of business

Ideals: Gifted. Flaws: Forgetful. Bonds: Job, Rich, Enemies. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

John Weld, Male Human Sorcerer 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 12 (+1)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Bertram Trollope, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. He has styled his white hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up hand crossbow and armor he uses now. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist, Extrovert. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Bertram Trollope, Male Human Monk 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4

Possessions: Rose (70 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light yellow in addition to tight pants. With bright red hair and a scraggly beard. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Randal Heiser, Male Human Expert 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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