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Percival Elton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Percival hails from a village terrorized by goblins. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in halberd use. Days after completing his studies, news broke out that his hometown was attacked by goblins. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Logical, Fighting. Flaws: Depressed. Bonds: Rich, Enemies. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Percival Elton, Male Human Adept 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 200 gp. Violet garnet (1300 gp). Black pearl (1300 gp). Aquamarine (1300 gp). Emerald (800 gp).


Social Check DCs


Ernest Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is well dressed, constantly wearing a black suit, white shirt, and green tie. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ernest took refuge in the old dungeon and found the beat up scimitar and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Nature. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Ernest Cholmondeley, Male Human Commoner 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Gomory Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in white turtlenecks beneath a green coat with tan slacks. His black hair has been sun bleached extensively. His hazel eyes are slightly larger than normal.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Impeccable, Optimist. Bonds: Family, Nature, Adventurer. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Gomory Tattersall, Male Human Commoner 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points -7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 3 (-4)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Chalcedony (80 gp). Alexandrite (900 gp). Moonstone (80 gp). Banded agate (8 gp).


Social Check DCs


Heward Merton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His white hair is lengthy and is close to two feet long. His amber eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He enjoys reading and quiet.

History: Heward was born in the north. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Logical, Persistence. Flaws: Shy. Bonds: Attractive, Debt. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Heward Merton, Male Human Aristocrat 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Iolite (60 gp). Rock crystal (60 gp). Emerald (800 gp).


Social Check DCs


Conrad Sherwood, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is dressed in earthy colors with a yellow and white handkerchief worn on his left side, and his gloved hand is found clutching a spear. His white hair is unkempt and raggedy. He has gleaming, smiling green eyes.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the north. He helped his mother out around the business and became quite the natural. He struck the Masseuse job and began his own company from there.

Motivation: Expand his business; and wishes to resurrect an old love

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Conrad Sherwood, Male Human Barbarian 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 11 (+0)17 (+3)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 80 pp. 1 Darkwood Buckler.


Social Check DCs

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