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NPC Generator

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Advanced [show]


Gomory Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with green highlights, and long blue pants that bunch up around his shoes. He wears his hair in dreadlocks. His eyes are likewise violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses divination through singing.

History: Born in the north to a Guard, Gomory learned a great deal about his mother's area of expertise. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Justice, Gifted. Bonds: Job, Adventurer, Military. Occupation: Guard

Voice: Soft and mumbly

Attributes [hide]

Gomory Carlton, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Reynard Landon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in earthy colors with a green and pastel handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. With bright red hair and a scraggly beard. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is afraid of women and trembles around them

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Farmer.

Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Reynard Landon, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)17 (+3) 14 (+2)8 (-1)
Skills History +5, Performance +1
Senses Passive Perception 12
Languages Common, Celestial, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs


Raymond Stratford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His white hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Raymond will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Extrovert, Professionalism. Flaws: Ugly, Insomniac. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Raymond Stratford, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 40 pp.


Social Check DCs


Bertram Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His skin is fair and his fingers are delicate and long. His top hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Bertram has worked very hard to control his curse. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and expand his business

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Bertram Rutland, Male Human Expert 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


John Alston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by chocolates. His black hair is singed and shortened. His eyes are amber and he is always smoking a pipe.

Personality: He can speak with the recently deceased. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

John Alston, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)18 (+4) 10 (+0)12 (+1)
Skills Religion +6, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Infernal, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2900 sp. Amber (130 gp). Malachite (10 gp). Fiery yellow corundum (600 gp).


Social Check DCs

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