Kyle Marlee, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with small hat. He has golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He will rave to anyone who will listen. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the west, but his parents moved at a very young age to the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Tanner soon after.
Motivation: To pay off his debts; and he is unsatisfied with his job
Flaws: Insane. Bonds: Attractive, Immigrant, Job, Debt. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp. A miniature golden chest with tiny emeralds lining the top (60 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).
Everard Gladstone, Male Human [Permalink]
Personal [hide]
Description: An older man who wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his hand crossbow, he is not a threatening figure. He wears his chestnut hair up in a very large beehive style do. His eyes are gray and beady.
Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Everard was born the youngest of three triplets. His first spouse was a Weaver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and to unite with his brother
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Family. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp.
Charles Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his golden hair. His eyes are likewise hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a Sellsword, his mother struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Depressed. Bonds: Attractive, Job, Poor, Family. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 45000 sp.
Aldous Reid, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of axes on his belt, each one with a jet on the hilt. His red hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is very quiet and rarely speaks above a whisper. He does not trust anyone and sleeps with one eye open.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Shy, Insomniac. Bonds: Military. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp.
Patrick Copeland, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Masseuse uniform. His hair is red and curly. His violet eyes dart from person to person.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Flattery will make him almost putty in your hands.
History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and further expansion of business
Flaws: Selfish. Bonds: Job, Immigrant, Mentor, Adventurer. Occupation: Masseuse
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Old masterpiece painting (500 gp). Gold and topaz bottle stopper cork (1500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).
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