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NPC Generator

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Advanced [show]


Anselm Sharps, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tan painted combat armor at almost all times. He has done his best to style his auburn hair to look like a famous performer. His eyes are violet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Layabout and found it very stressful. He has drifted from career to career and currently works as a Layabout.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker, Logical, Gifted. Bonds: Job. Occupation: Layabout

Voice: pre-pubescent

Attributes [hide]

Anselm Sharps, Male Human Druid 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)15 (+2) 5 (-3)15 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 7
Languages Common, Aquan, Orc
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 170 pp.


Social Check DCs


Godfrey Haley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a white shirt with thin brown vertical stripes and green pants. His right hand appears badly burned and disfigured. He keeps his black hair in a pixie cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Cartwright and found it very stressful. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: To be a Fisher again.

Flaws: Shy, Fearful, Antagonistic. Bonds: Job. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Godfrey Haley, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Rock crystal (50 gp). Pink pearl (50 gp). Golden yellow topaz (600 gp). 1 Masterwork Light steel shield.


Social Check DCs


Wymar Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered halberd and tarnished hand crossbow as well. His auburn hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Wymar Spaulding, Male Human Cleric 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)16 (+3) 15 (+2)13 (+1)
Skills Investigation +6, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 3000 sp. Onyx (60 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Everly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He wears his brown hair down. His ears are large.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane. Bonds: Guardian, Adventurer, Rich. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Gunter Everly, Male Human Sorcerer 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Hartford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is slicked back into a classic pompadour. His eyes are a pleasant violet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great joy in being the best Bellfounder in town.

History: He was born in a small island village. Ralf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Hartford, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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