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Advanced [show]


Richard Deighton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears a worn and beaten armor. He wears a wide-brimmed hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Insane, Selfish. Bonds: Poor. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Richard Deighton, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 1 Magnifying glass. 1 Climber’s kit. 1 Masterwork manacles.


Social Check DCs


Gerard Walcott, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a blue armored body suit, with a simple green line shooting up and back down. His chestnut hair is braided into rings. His hazel eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Impulsive. Bonds: Religious, Adventurer. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Walcott, Male Human Barbarian 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Balimaar Shelby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and is well dressed, constantly wearing a blue suit, white shirt, and pastel tie. His blonde hair is styled in orderly dreadlocks. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Gifted, Fighting. Flaws: Ugly, Shy, Disease. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balimaar Shelby, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 10 (+0)16 (+3)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gilbert Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear grey pants and tee shirts. He has black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: He is content.

Flaws: Antagonistic, Impulsive, Mundane. Bonds: Attractive, Military. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Gilbert Jacobs, Male Human Adept 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)9 (-1) 6 (-2)16 (+3)
Skills Animal Handling +0, Sleight of Hand +6
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Azurite (13 gp). Amethyst (50 gp). 1 Minor magic item.


Social Check DCs


Tim Nibley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is lengthy. His amber eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence, Professionalism, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Tim Nibley, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)18 (+4) 14 (+2)17 (+3)
Skills Religion +6, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Goblin, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: Just what you see.


Social Check DCs

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